Toy gun
Sega
Category
Toys
Date
circa 1992
Materials
plastic and metal
Measurements
195 mm (Height) x 34 mm (Width) ; 285 mm (Length)
Place of origin
Jingdezhen
Collection
Sudbury Hall Museum of Childhood, Derbyshire
NT 671989.3
Summary
A Sega Lock-On Gun that fires a harmless infra-red beam, suitable for use indoors or out. Its part of a laser tag game developed by Sega and originally released in 1992 It was particularly popular in Hong Kong and South Korea. The system consists of a headset and a gun for each player, the aim being to shoot the opponent's headset. The gun has a primary trigger which can be pressed once for a single shot or held for continuous fire, with an unlimited number of shots. A second trigger called a high power button is located on the left hand side of the gun and when pressed gives a quick tone indicating that a high powered shot is ready. If within a few seconds, the main trigger is then pressed, a high power shot would be fired. This high power shot would take off three hit points from the headset, whereas a normal shot would take off one. When turned on, each headset would start at nine hit points and when shot would count down and display the remaining hit points. When they reached zero, the headset sounds a death tone and the player is tagged. There exists a way to perform target practice with a headset and gun. The user would activate the headset, and during the power-on-process, would shoot at the headset from the gun. The headset would go dark and silent for a random period of time before beeping and lighting up, indicating a target to shoot. After a short interval, if the user didn't shoot it would go dark. The process would then continue.
Provenance
Gift to the National Trust Museum of Childhood by Mrs Claire Downs in 2016. The game was played with by her son.
Makers and roles
Sega, manufacturer